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A car in WorldRacing always consists of several mox-, ptx, mtl- and one car file. The directory
paths are always relative to the directory where WorldRacing is installed. Directories/files that
are written bold are necessary |
.\Autos\car_name |
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car_name.mox |
Contains the car model without wheels, driver and steering whee. |
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car_name.mtl |
Contains the materials corresponding to the model file with the same name |
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car_name_colli.cob |
A transparent model with few polygons which gives the game information about the shape and size of the car |
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car_name_ldt.mox |
A model of the car with fewer details which is shown if the car is further away. This increases the frame rates,
because less computation needs to be done |
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car_name_ldt.mtl |
Contains the materials for the corresponding model file |
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car_name_r_hl.mox |
Contains the model of the left rear wheel |
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car_name_r_hl.mtl |
Contains the corresponding materials |
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car_name_r_hr.mox |
Contains the model of the right rear wheel |
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car_name_r_hr.mtl |
Contains the corresponding materials |
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car_name_r_vl.mox |
Contains the model of the left front wheel |
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car_name_r_vl.mtl |
Contains the corresponding materials |
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car_name_r_vr.mox |
Contains the model of the right front wheel |
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car_name_r_vr.mtl |
Contains the corresponding materials |
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car_name_r_hl_ldt.mox |
Contains the low polygon model of the left rear wheel |
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car_name_r_hl_ldt.mtl |
Contains the corresponding materials |
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car_name_r_hr_ldt.mox |
Contains the low polygon model of the right rear wheel |
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car_name_r_hr_ldt.mtl |
Contains the corresponding materials |
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car_name_r_vl_ldt.mox |
Contains the low polygon model of the left front wheel |
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car_name_r_vl_ldt.mtl |
Contains the corresponding materials |
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car_name_r_vr_ldt.mox |
Contains the low polygon model of the right front wheel |
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car_name_r_vr_ldt.mtl |
Contains the corresponding materials |
.\Autos\car_name\Textures |
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Contains all the textures in ptx format needed for the car model including the wheels |
.\Autos\car_name\Driver |
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Contains the 10 driver models. These can be copied from the other cars, but the file name
needs to be changed to match your car's file names |
.\Autos\car_name\Driver\Textures |
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Contains all the textures for the drivers and the steering wheel which they have in their hands |
.\Autos\car_name\cpit |
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Contains the files for the interior of the car. This is only needed if you want to use the interior view
in the game |
.\Autos\car_name\cipt\Textures |
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Contains the textures for the car's interior |
.\WR-EditCars\car_name |
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car_name.car |
This file contains the physical properties of the car and the cordinates for the wheels, the driver and
camera positions. If this file is missing then your car won't show up in WR |